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Enhanced Redeemer

Page history last edited by FrankyTheFly 6 months, 2 weeks ago

An enhanced version of the Redeemer. This weapon is the strongest weapon you can find in Monster Mash. The blast power of the Enhanced Redeemer is about 10 times stronger and the blast radius is about 3 times larger then the original Redeemer. The Enhanced Redeemer ammo is exhausted after a single shot, but unlike the original Redeemer, the Enhanced Redeemer ammunition won't regenerate on the next wave and the amount of Ammo Bonus will not affect the ammo capacity. It is a 1-time use.

 

 

The primary fire shoot a fast-moving but utterly devastating missile. Make sure you’re out of the Enhanced Redeemer’s impressive blast radius before it impacts.

 

The secondary fire allows you to guide the nuke yourself with a rocket’s-eye view. Keep in mind, however, that you are vulnerable to attack when steering the Redeemer’s projectile.

 

Best Modifier

None *

 

Tips

Killing yourself with a Enhanced Redeemer missile can kill teammates in the blast radius, so be very carefull when using a Enhanced Redeemer in Monster Mash!

 

* In Monster Mash the modifier on Super Weapons is not important since the effective magic always depend on what weapon you are curently holding (Once the deemer missile is flying, switching to any other magical weapon will make the missile take that effect). See Weapon Master Character Guide: Super Weapons Combo section for more detail.

 

** The Enhanced Redeemer can be glitched if the deemer missile got denied by ennemy fire. This glitch make it so that your character cannot took another Enhanced Redeemer after this event and a "ghost image" of the Enhanced Reedemer remain printed in all other weapon you switch to. Dying or reconnecting is the only way to fix this bug.

 

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