The MGG Grenade Launcher fires magnetic sticky grenades. Grenades do not alarm opponents of an attack on nodes/cores until they explode, meaning it is possible to leave grenades in key positions, leaving them to explode at opportunistic times (on nodes, vehicles, cores, and such). Grenades automatically detonate when you die.

The primary fire shoots magnetic sticky grenades that attach to enemy players and vehicles. You can fire up to 8 live grenades.
The secondary fire simply detonates the grenades.
Base Damage
Secondary detonate: 100 pts
Base Ammunition
- Weapon pickup: 10
- Ammo pickup: 5
- Maximum: 50
Best Modifier
Energy
Healing
Protection
Vampiric
Tips
You can attach grenades to spider mines to increase damage but doing so will reduce the spider mine's movement speed.
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