Get your own free workspace
View
 

Grenade Launcher

Page history last edited by FrankyTheFly 6 months, 2 weeks ago

The MGG Grenade Launcher fires magnetic sticky grenades. Grenades do not alarm opponents of an attack on nodes/cores until they explode, meaning it is possible to leave grenades in key positions, leaving them to explode at opportunistic times (on nodes, vehicles, cores, and such). Grenades automatically detonate when you die.

 

 

The primary fire shoots magnetic sticky grenades that attach to enemy players and vehicles. You can fire up to 8 live grenades.

 

The secondary fire simply detonates the grenades.

 

Base Damage

Secondary detonate: 100 pts

 

Base Ammunition

Weapon pickup: 10
Ammo pickup: 5
Maximum: 50

 

Best Modifier

Energy

Healing

Protection

Vampiric

 

Tips

You can attach grenades to spider mines to increase damage but doing so will reduce the spider mine's movement speed.

 

Back to Weapons

Comments (0)

You don't have permission to comment on this page.