Requires variable amount of adrenaline. Also know has the EWC, this artifact adds an additional +1 to a magical weapon (eg. a Energy Flak +1 becomes a Energy Flak +2). The amount of adrenaline used depend on the + of the weapon (eg. +1 weapon required less then +2 weapon) and varie between 100 and 200 adrenaline. This artifact break after being used.

NOTE: This artifact cannot enhanced an already maxed weapon.
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