WailLords are the next step in a Skaarj's evolutionary lifespan after evolving into a WarLord. WailLords are equipped with upgraded weapons that can distract and devastate the hardiest of opponents and armor that can deflect even the deadliest blows. Through decades of genetic and mimetic manipulation, each WailLord becomes highly specialized into one of many castes each specializing in a different form of combat, while their advanced technology enables them to adapt rapidly to the changing demands of the battlefield. WailLords are air-ground monsters, which means they can walk on earth or use their wings to fly and attack you from above. Best weapons to kill them are the Shock Rifle and the MP5, use Petrification or Freezing when they are flying to kill them even more easily.
NOTICE: There have been rumors that WailLords present on the Monster Mash server are only youngling, unproven warriors. Players are advised to stay on their guard for the appearance of more matured WailLord warriors.
Known WailLord castes:
Specializes in raw destruction, also known to use biological, nuclear and chemical weapons.
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No information exists at this time.
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Specializes in mobility and light weapons, favoring skirmish and sniper tactics
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No information exists at this time.
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No information exists at this time. |
Ravager Caste
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Subjugator Caste
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Peregrine Caste
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Immortal Caste
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Berserker Caste |
Unless otherwise noted, all WailLords have the following characteristics:
- 500 Health
- Height: 3m
- Width: 1.5m
- Wingspan: 5m (fully extended)
- Weight: 450kg
- Equipped with super-light nanofabricated armor granting 33% chance to negate Vorpal attacks, and additional Damage Reduction against small-arms fire (MP5 bullets) and Spider Mines.
WailLord Varieties:
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